9/7/08

The Quest list (easy member's quests)

Here is the easy section of a master quest list. I've enclosed links to certain quests, but they don't seem to be working.

Please note, this is compiled for www.runescape.com

I'll highlight the important quests in blue, and i'll provide comments on the quests. (i've done all of the easy quests in runescape so I know what i'm talking about)

Easy:

(Quests with no requirements)

Clock tower:
Start point: South of Ardougne, just southwest of Ardougne Zoo
To Start: Speak to Brother Kojo
comments: easy quest, but be prepared for some puzzles

Death Plateau:
Start point: Imperial Guard training camp in Burthorpe, (north of the Heroes' Guild)
To Start: Speak to Denulth
Comments: Easy. Just plain easy. Watch out for trolls.

Druidic Ritual:
Start point: Stone circle north of Taverley
To Start: Speak to Kaqemeex
Comments: It's good to get the different types of meat (bear, rat, chicken, beef) before hand. This shaves off alot of time.

Dwarf Cannon:
Start point: The coal trucks, west of McGrubor's Wood
To Start: Speak to the Dwarf Commander (or whoever looks like they're in charge)
Comments: A very boring quest.

Gertrude’s Cat:
Start point: Gertrude's House, just opposite Juliet's place on the outskirts of Varrock
To Start: Speak to Gertrude
Minimum Requirements: Level 5 Fishing recommended
Comments: The part in the lumbermill is annoying.

Hazeel Cult:
Start point: South Ardougne
To Start: Speak to Sir Ceril Carnillean
Comments: Chose good or evil? I hate it when they do that.

Monks Friend:
Start point: Monastery south of Ardougne
To Start: Speak to Brother Omad

Murder Mystery:
Start point: Sinclair Mansion, north of Seers' Village
To Start: Speak to any of the guards on the property
Comments: Very fun quest, with some interesting puzzles.

Observatory Quest:
Start point: Observatory reception, south-west of Ardougne
To Start: Speak to the Observatory Professor
Useful: Able to kill a level 42 guard
Comments: pick up the dose of super antipoison in the goblin camp. You'll need it later...

Plague City:
Start point: East Ardougne
To Start: Speak to Edmond
Comments: Interesting quest, I didn't actually get the sense that there was any plauge.

Sheep Herder:
Start point: East Ardougne
To Start: Speak to Councillor Halgrive

A Soul’s Bane:
Start point: Rift entrance, north-west of the Dig Site
To Start: Speak to Launa
Minimum Requirements: None, but a good knowledge of combat is recommended

Wolf Whistle:
Start point: Pikkupstix's house, Taverley
To Start: Speak to Pikkupstix
Comments: Need this quest for summoning.

(Quest with requirements)

Biohazard:
Start point: East Ardougne, in the building west of the bank.
To Start: Speak to Elena
Minimum Requirements: Plague City
Comments: I was right!

Eagles’ Peak:
Start point: Ardougne Zoo
To Start: Speak to Charlie the zookeeper
Minimum Requirements: Level 27 Hunter
Comments: Get those teleports out. It's helpful if you have the gnome tree teleports.

The Elemental workshop I:
Start point: House in Seers' Village
To Start: Search the bookcases
Minimum Requirements: Level 20 in Crafting, Mining and Smithing
Comments: You HAVE to use a quest guide for this. Don't even attempt it without help.

Fishing Contest:
Start point: Near to White Wolf Mountain
To Start: Talk to Austri or Vestri east or west of White Wolf Mountain
Minimum Requirements: Level 10 Fishing
Comments: Apparently, Dracula is a good fisherman.

Jungle Potion:
Start point: Deep in Karamja jungle
To Start: Speak to Trufitus
Minimum Requirements: Druidic Ritual, Level 3 Herblore
Useful: Ability to survive encounters with level 48 jogres
Comments: Jungle experiences can be frightening. Antipoison is a good idea.

Nature Spirit:
Start point: Underground chambers of the temple to Saradomin on the River Salve
To Start: Speak to Drezel
Minimum Requirements: Priest In Peril, The Restless Ghost and Level 18 Crafting
Useful: Must be able to kill a level 30 foe
Comments: I hate ghasts! uhg!

Perils of Ice Mountain:
Start point: On the road south of Ice Mountain
To Start: Speak to the dwarf next to the broken cart
Minimum Requirements: Level 10 Construction, Farming and Hunter and Level 11 Thieving
Comments: Global warming in runescape?! Should be called "An Inconvenient Quest".

Priest in Peril:
Start point: Varrock Palace
To Start: Speak to King Roald
Minimum Requirements: Be able to defeat a level 30 enemy

Rag and Bone Man:
Start point: Next to the quarry
To Start: Speak to the old man
Minimum Requirements: An advised combat level of 20
Comments: To use the boiler, get some logs, put them under the boiler, put the pot on the boiler, and light it up. There. I just saved you alot of annoyance.

Recruitment Drive:
Start point: White Knights' Castle
To Start: Speak to Sir Amik Varze
Minimum Requirements: Black Knights' Fortress and Druidic Ritual
Useful: Be able to defeat a level 20 enemy without any weapons or armour.Be able to solve very taxing puzzles and logic problems (not really)

Tower of Life:
Start point: Tower south of Ardougne, next to the Necromancer's Tower
To Start: Speak to Effigy
Minimum Requirements: Level 10 Construction
Comments: Tower of annoyingly simple puzzles, more like it.

-TMP

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